[common] log modified settings first (#3132)
basically i want to see the modified options first :) one of the few times i use deque without resorting to boost::container::deque, haha Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3132 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: DraVee <dravee@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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@ -5,7 +5,6 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <version>
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#include "common/settings_enums.h"
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#if __cpp_lib_chrono >= 201907L
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#include <chrono>
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#include <exception>
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@ -17,8 +16,10 @@
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#include <functional>
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#include <string_view>
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#include <type_traits>
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#include <deque>
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#include <fmt/core.h>
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#include "common/settings_enums.h"
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#include "common/assert.h"
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#include "common/fs/fs_util.h"
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#include "common/fs/path_util.h"
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@ -110,36 +111,38 @@ std::string GetTimeZoneString(TimeZone time_zone) {
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}
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void LogSettings() {
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const auto log_setting = [](std::string_view name, const auto& value) {
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LOG_INFO(Config, "{}: {}", name, value);
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};
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const auto log_path = [](std::string_view name, const std::filesystem::path& path) {
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LOG_INFO(Config, "{}: {}", name, Common::FS::PathToUTF8String(path));
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};
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LOG_INFO(Config, "Eden Configuration:");
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std::deque<std::string> settings_list;
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for (auto& [category, settings] : values.linkage.by_category) {
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for (const auto& setting : settings) {
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if (setting->Id() == values.eden_token.Id()) {
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// Hide the token secret, for security reasons.
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continue;
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// Hide the token secret, for security reasons.
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if (setting->Id() != values.eden_token.Id()) {
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auto const is_default = setting->ToString() == setting->DefaultToString();
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auto const name = fmt::format(
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"{:c}{:c} {}.{}",
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is_default ? '-' : 'M',
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setting->UsingGlobal() ? '-' : 'C', TranslateCategory(category),
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setting->GetLabel());
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if (is_default)
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settings_list.push_back(fmt::format("{}: {}\n", name, setting->Canonicalize()));
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else
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settings_list.push_front(fmt::format("{}: {}\n", name, setting->Canonicalize()));
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}
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const auto name = fmt::format(
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"{:c}{:c} {}.{}", setting->ToString() == setting->DefaultToString() ? '-' : 'M',
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setting->UsingGlobal() ? '-' : 'C', TranslateCategory(category),
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setting->GetLabel());
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log_setting(name, setting->Canonicalize());
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}
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}
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log_path("DataStorage_CacheDir", Common::FS::GetEdenPath(Common::FS::EdenPath::CacheDir));
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log_path("DataStorage_ConfigDir", Common::FS::GetEdenPath(Common::FS::EdenPath::ConfigDir));
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log_path("DataStorage_LoadDir", Common::FS::GetEdenPath(Common::FS::EdenPath::LoadDir));
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log_path("DataStorage_NANDDir", Common::FS::GetEdenPath(Common::FS::EdenPath::NANDDir));
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log_path("DataStorage_SaveDir", Common::FS::GetEdenPath(Common::FS::EdenPath::SaveDir));
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log_path("DataStorage_SDMCDir", Common::FS::GetEdenPath(Common::FS::EdenPath::SDMCDir));
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std::string settings_str{};
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for (auto const& e : settings_list)
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settings_str += e;
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LOG_INFO(Config, "Eden Configuration:\n{}", settings_str);
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#define LOG_PATH(NAME) \
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LOG_INFO(Config, #NAME ": {}", Common::FS::PathToUTF8String(Common::FS::GetEdenPath(Common::FS::EdenPath::NAME)))
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LOG_PATH(CacheDir);
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LOG_PATH(ConfigDir);
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LOG_PATH(LoadDir);
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LOG_PATH(NANDDir);
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LOG_PATH(SaveDir);
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LOG_PATH(SDMCDir);
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#undef LOG_PATH
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}
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bool getDebugKnobAt(u8 i) {
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@ -171,12 +174,10 @@ bool IsDMALevelSafe() {
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}
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bool IsFastmemEnabled() {
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if (values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Debugging) {
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if (values.cpu_accuracy.GetValue() == Settings::CpuAccuracy::Debugging)
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return bool(values.cpuopt_fastmem);
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}
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if (values.cpu_accuracy.GetValue() == CpuAccuracy::Unsafe) {
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else if (values.cpu_accuracy.GetValue() == CpuAccuracy::Unsafe)
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return bool(values.cpuopt_unsafe_host_mmu);
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}
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#if !defined(__APPLE__) && !defined(__linux__) && !defined(__ANDROID__) && !defined(_WIN32)
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return false;
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#else
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@ -341,10 +342,7 @@ void TranslateResolutionInfo(ResolutionSetup setup, ResolutionScalingInfo& info)
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info.down_shift = 0;
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break;
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default:
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ASSERT(false);
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info.up_scale = 1;
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info.down_shift = 0;
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break;
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UNREACHABLE();
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}
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info.up_factor = static_cast<f32>(info.up_scale) / (1U << info.down_shift);
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info.down_factor = static_cast<f32>(1U << info.down_shift) / info.up_scale;
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