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DraVee 2026-02-11 01:46:43 +01:00
parent d4920f5ec2
commit b943171769
1 changed files with 4 additions and 6 deletions

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@ -29,20 +29,18 @@ Ignoring SIGSEGV when debugging in host:
### gdb
You need to have a `aarch64-gdb`, either install or cross-compile:
You must have GDB installed for aarch64 to debug the target. Install it through your package manager, e.g.:
* On Arch:
* `yay aarch64-gdb` or `sudo pkg in arch64-gdb`
* On Gentoo:
* `sudo emerge --ask crossdev`
* `crossdev -t aarch64-unknown-linux-gnu --ex-gdb`
`Enable GDB Stub` at General > Debug, then hook up an aarch64-gdb:
Run `./build/bin/eden-cli -c <path to your config file (see logs where you run eden normally to see where it is)> -d -g <path to game>`
Or `Enable GDB Stub` at General > Debug, then hook up an aarch64-gdb:
* `target remote localhost:6543`
Type:
* for continue: `c`
* then if it crashes: `bt` (backtrace)
* and `layout asm`
Type `c` (for continue) and then if it crashes just do a `bt` (backtrace) and `layout asm`
### gdb cheatsheet