fix for crashes on TLS due to openorbis being W E I R D
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9c415438e3
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8540b0bdfd
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@ -195,7 +195,14 @@ struct Values {
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linkage, false, "dump_audio_commands", Category::Audio, Specialization::Default, false};
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// Core
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SwitchableSetting<bool> use_multi_core{linkage, true, "use_multi_core", Category::Core};
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SwitchableSetting<bool> use_multi_core{linkage,
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#ifdef __OPENORBIS__
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// Re-enable once proper TLS support is added
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false,
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#else
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true,
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#endif
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"use_multi_core", Category::Core};
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SwitchableSetting<MemoryLayout, true> memory_layout_mode{linkage,
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MemoryLayout::Memory_4Gb,
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"memory_layout_mode",
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@ -104,6 +104,7 @@ struct Ucontext {
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}
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static boost::container::static_vector<std::pair<void*, size_t>, 16> swap_regions;
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extern "C" int sceKernelRemoveExceptionHandler(s32 sig_num);
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static void SwapHandler(int sig, void* raw_context) {
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auto& mctx = ((Orbis::Ucontext*)raw_context)->uc_mcontext;
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if (std::ranges::find_if(swap_regions, [addr = mctx.mc_addr](auto const& e) {
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@ -116,8 +117,8 @@ static void SwapHandler(int sig, void* raw_context) {
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void* res = mmap(aligned_addr, page_size, PROT_READ | PROT_WRITE, MAP_FIXED | MAP_ANON | MAP_PRIVATE, -1, 0);
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ASSERT(res != MAP_FAILED);
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} else {
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LOG_ERROR(HW_Memory, "fault in addr {:#x}", mctx.mc_addr);
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sceSystemServiceLoadExec("EXIT", nullptr);
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LOG_ERROR(HW_Memory, "fault in addr {:#x} at {:#x}", mctx.mc_addr, mctx.mc_rip); // print caller address
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sceKernelRemoveExceptionHandler(SIGSEGV); // to not catch the next signal
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}
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}
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void InitSwap() noexcept {
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@ -82,7 +82,10 @@ struct InputSubsystem::Impl {
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#ifdef ENABLE_LIBUSB
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RegisterEngine("gcpad", gcadapter);
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#endif
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#ifndef __OPENORBIS__
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// TODO: Issue in PS4, crash for UDP_client
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RegisterEngine("cemuhookudp", udp_client);
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#endif
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RegisterEngine("tas", tas_input);
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RegisterEngine("camera", camera);
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#ifdef ANDROID
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@ -116,7 +119,9 @@ struct InputSubsystem::Impl {
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#ifdef ENABLE_LIBUSB
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UnregisterEngine(gcadapter);
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#endif
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#ifndef __OPENORBIS__
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UnregisterEngine(udp_client);
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#endif
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UnregisterEngine(tas_input);
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UnregisterEngine(camera);
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#ifdef ANDROID
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@ -152,8 +157,10 @@ struct InputSubsystem::Impl {
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auto gcadapter_devices = gcadapter->GetInputDevices();
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devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end());
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#endif
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#ifndef __OPENORBIS__
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auto udp_devices = udp_client->GetInputDevices();
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devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
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#endif
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#ifdef HAVE_SDL2
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auto joycon_devices = joycon->GetInputDevices();
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devices.insert(devices.end(), joycon_devices.begin(), joycon_devices.end());
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@ -186,9 +193,11 @@ struct InputSubsystem::Impl {
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return gcadapter;
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}
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#endif
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#ifndef __OPENORBIS__
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if (engine == udp_client->GetEngineName()) {
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return udp_client;
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}
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#endif
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#ifdef HAVE_SDL2
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if (engine == sdl->GetEngineName()) {
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return sdl;
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@ -271,9 +280,11 @@ struct InputSubsystem::Impl {
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return true;
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}
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#endif
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#ifndef __OPENORBIS__
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if (engine == udp_client->GetEngineName()) {
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return true;
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}
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#endif
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if (engine == tas_input->GetEngineName()) {
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return true;
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}
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@ -300,7 +311,9 @@ struct InputSubsystem::Impl {
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#ifdef ENABLE_LIBUSB
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gcadapter->BeginConfiguration();
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#endif
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#ifndef __OPENORBIS__
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udp_client->BeginConfiguration();
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#endif
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#ifdef HAVE_SDL2
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sdl->BeginConfiguration();
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joycon->BeginConfiguration();
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@ -316,7 +329,9 @@ struct InputSubsystem::Impl {
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#ifdef ENABLE_LIBUSB
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gcadapter->EndConfiguration();
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#endif
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#ifndef __OPENORBIS__
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udp_client->EndConfiguration();
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#endif
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#ifdef HAVE_SDL2
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sdl->EndConfiguration();
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joycon->EndConfiguration();
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@ -341,7 +356,9 @@ struct InputSubsystem::Impl {
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std::shared_ptr<Mouse> mouse;
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std::shared_ptr<TouchScreen> touch_screen;
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std::shared_ptr<TasInput::Tas> tas_input;
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#ifndef __OPENORBIS__
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std::shared_ptr<CemuhookUDP::UDPClient> udp_client;
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#endif
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std::shared_ptr<Camera> camera;
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std::shared_ptr<VirtualAmiibo> virtual_amiibo;
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std::shared_ptr<VirtualGamepad> virtual_gamepad;
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@ -470,7 +487,9 @@ bool InputSubsystem::IsStickInverted(const Common::ParamPackage& params) const {
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}
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void InputSubsystem::ReloadInputDevices() {
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#ifndef __OPENORBIS__
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impl->udp_client.get()->ReloadSockets();
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#endif
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}
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void InputSubsystem::BeginMapping(Polling::InputType type) {
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