[video_core] Fix regression on image_view and image_view_info (#2873)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2873
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
This commit is contained in:
MaranBr 2025-10-29 00:07:13 +01:00 committed by crueter
parent 1a2d1821b5
commit 83c162d80d
No known key found for this signature in database
GPG Key ID: 425ACD2D4830EBC6
2 changed files with 9 additions and 34 deletions

View File

@ -70,19 +70,14 @@ ImageInfo::ImageInfo(const TICEntry& config) noexcept {
switch (tex_type) {
case TextureType::Texture1D:
ASSERT(config.BaseLayer() == 0);
ASSERT(config.Depth() == 1);
type = ImageType::e1D;
size.width = config.Width();
size.depth = 1;
resources.layers = 1;
break;
case TextureType::Texture1DArray:
ASSERT(config.Depth() > 0);
ASSERT(config.BaseLayer() < config.Depth());
type = ImageType::e1D;
size.width = config.Width();
size.depth = 1;
resources.layers = config.Depth() - config.BaseLayer();
resources.layers = config.BaseLayer() + config.Depth();
break;
case TextureType::Texture2D:
case TextureType::Texture2DNoMipmap:
@ -91,36 +86,28 @@ ImageInfo::ImageInfo(const TICEntry& config) noexcept {
rescaleable = !config.IsPitchLinear();
size.width = config.Width();
size.height = config.Height();
size.depth = 1;
resources.layers = 1;
resources.layers = config.BaseLayer() + 1;
break;
case TextureType::Texture2DArray:
ASSERT(config.Depth() > 0);
ASSERT(config.BaseLayer() < config.Depth());
type = ImageType::e2D;
rescaleable = true;
size.width = config.Width();
size.height = config.Height();
size.depth = 1;
resources.layers = config.Depth() - config.BaseLayer();
resources.layers = config.BaseLayer() + config.Depth();
break;
case TextureType::TextureCubemap:
ASSERT(config.Depth() == 1);
type = ImageType::e2D;
size.width = config.Width();
size.height = config.Height();
size.depth = 1;
resources.layers = 6;
resources.layers = config.BaseLayer() + 6;
break;
case TextureType::TextureCubeArray:
UNIMPLEMENTED_IF(config.load_store_hint != 0);
ASSERT(config.Depth() > 0);
ASSERT(config.BaseLayer() < config.Depth());
type = ImageType::e2D;
size.width = config.Width();
size.height = config.Height();
size.depth = 1;
resources.layers = (config.Depth() - config.BaseLayer()) * 6;
resources.layers = config.BaseLayer() + config.Depth() * 6;
break;
case TextureType::Texture3D:
ASSERT(config.BaseLayer() == 0);
@ -133,7 +120,6 @@ ImageInfo::ImageInfo(const TICEntry& config) noexcept {
case TextureType::Texture1DBuffer:
type = ImageType::Buffer;
size.width = config.Width();
size.depth = 1;
resources.layers = 1;
break;
default:

View File

@ -60,27 +60,21 @@ ImageViewInfo::ImageViewInfo(const TICEntry& config, s32 base_layer) noexcept
case TextureType::Texture1D:
ASSERT(config.Height() == 1);
ASSERT(config.Depth() == 1);
ASSERT(base_layer == 0);
type = ImageViewType::e1D;
range.extent.layers = 1;
break;
case TextureType::Texture1DArray:
ASSERT(config.Depth() > 0);
ASSERT(static_cast<u32>(base_layer) < config.Depth());
ASSERT(config.Height() == 1);
type = ImageViewType::e1DArray;
range.extent.layers = config.Depth() - base_layer;
range.extent.layers = config.Depth();
break;
case TextureType::Texture2D:
case TextureType::Texture2DNoMipmap:
ASSERT(config.Depth() == 1);
type = config.normalized_coords ? ImageViewType::e2D : ImageViewType::Rect;
range.extent.layers = 1;
break;
case TextureType::Texture2DArray:
ASSERT(config.Depth() > 0);
ASSERT(static_cast<u32>(base_layer) < config.Depth());
type = ImageViewType::e2DArray;
range.extent.layers = config.Depth() - base_layer;
range.extent.layers = config.Depth();
break;
case TextureType::TextureCubemap:
ASSERT(config.Depth() == 1);
@ -88,19 +82,14 @@ ImageViewInfo::ImageViewInfo(const TICEntry& config, s32 base_layer) noexcept
range.extent.layers = 6;
break;
case TextureType::TextureCubeArray:
ASSERT(config.Depth() > 0);
ASSERT(static_cast<u32>(base_layer) < config.Depth());
type = ImageViewType::CubeArray;
range.extent.layers = (config.Depth() - base_layer) * 6;
range.extent.layers = config.Depth() * 6;
break;
case TextureType::Texture3D:
ASSERT(base_layer == 0);
type = ImageViewType::e3D;
range.extent.layers = 1;
break;
case TextureType::Texture1DBuffer:
type = ImageViewType::Buffer;
range.extent.layers = 1;
break;
default:
ASSERT_MSG(false, "Invalid texture_type={}", static_cast<int>(tex_type));