fix bundle, link with IOKit

This commit is contained in:
lizzie 2025-11-27 00:52:12 +00:00
parent fb1ecbca49
commit 7fb9d74a18
3 changed files with 9 additions and 53 deletions

View File

@ -261,4 +261,10 @@ if(ANDROID)
target_link_libraries(common PRIVATE android)
endif()
# IOPS (needed for power state) requires linking to IOKit
if (APPLE)
find_library(IOKIT_LIBRARY IOKit REQUIRED)
target_link_libraries(common PRIVATE ${IOKIT_LIBRARY})
endif()
create_target_directory_groups(common)

View File

@ -21,7 +21,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
<key>CFBundleIconName</key>
<string>eden_liquidglass</string>
<key>CFBundleIdentifier</key>
<string>com.yuzu-emu.yuzu</string> <!-- May be required by 3rd party ext -->
<string>com.eden-emu.eden</string> <!-- May be required by 3rd party ext -->
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleLongVersionString</key>
@ -186,15 +186,5 @@ SPDX-License-Identifier: GPL-2.0-or-later
</dict>
</dict>
</array>
<!-- ITS -->
<key>ITSAppUsesNonExemptEncryption</key>
<false/>
<!-- GC -->
<!-- Game mode is supposed to be automatically enabled by the app category specification above,
but for some reason it needs to be explicitly enabled with this key. -->
<key>GCSupportsGameMode</key>
<true/>
</dict>
</plist>

View File

@ -32,45 +32,5 @@ magick -size 256x256 -background transparent "$EDEN_NAMED_SVG" -resize 256x256 d
optipng -o7 dist/qt_themes/default/icons/256x256/eden.png
optipng -o7 dist/qt_themes/default/icons/256x256/eden_named.png
# Android adaptive icon (API 26+)
EDEN_ANDROID_RES="src/android/app/src/main/res"
EDEN_ANDROID_FG="$EDEN_ANDROID_RES/drawable/ic_launcher_foreground.png"
EDEN_ANDROID_BG_COLOR=$(cat $EDEN_BG_COLOR)
# Update Icon Background Color
echo "<?xml version='1.0' encoding='utf-8'?><resources><color name='ic_launcher_background'>${EDEN_ANDROID_BG_COLOR}</color></resources>" > "$EDEN_ANDROID_RES/values/colors.xml"
magick -size 1080x1080 -background transparent "$EDEN_BASE_SVG" -gravity center -resize 660x660 -extent 1080x1080 "$EDEN_ANDROID_FG" || exit
magick -background transparent "$EDEN_BASE_SVG" -gravity center -resize 512x512 "$EDEN_ANDROID_RES/drawable/ic_yuzu.png" || exit
magick -size 512x512 -background transparent "$EDEN_BASE_SVG" -gravity center -resize 338x338 -extent 512x512 "$EDEN_ANDROID_RES/drawable/ic_yuzu_splash.png" || exit
magick -background transparent "$EDEN_NAMED_SVG" -gravity center -resize 512x512 "$EDEN_ANDROID_RES/drawable/ic_yuzu_named.png" || exit
optipng -o7 "$EDEN_ANDROID_FG"
optipng -o7 "$EDEN_ANDROID_RES/drawable/ic_yuzu.png"
optipng -o7 "$EDEN_ANDROID_RES/drawable/ic_yuzu_splash.png"
optipng -o7 "$EDEN_ANDROID_RES/drawable/ic_yuzu_named.png"
# Android legacy launcher icon (API <= 24)
BASE_LEGACY="$EDEN_ANDROID_RES/mipmap-xxxhdpi/ic_launcher.png"
magick -size 512x512 xc:${EDEN_ANDROID_BG_COLOR} "$EDEN_ANDROID_FG" -gravity center -resize 384x384 -composite "$BASE_LEGACY" || exit
magick "$BASE_LEGACY" -resize 192x192 "$EDEN_ANDROID_RES/mipmap-xxhdpi/ic_launcher.png"
magick "$BASE_LEGACY" -resize 144x144 "$EDEN_ANDROID_RES/mipmap-xhdpi/ic_launcher.png"
magick "$BASE_LEGACY" -resize 96x96 "$EDEN_ANDROID_RES/mipmap-hdpi/ic_launcher.png"
magick "$BASE_LEGACY" -resize 72x72 "$EDEN_ANDROID_RES/mipmap-mdpi/ic_launcher.png"
optipng -o7 "$EDEN_ANDROID_RES"/mipmap-*/ic_launcher.png
# macOS
# TODO: Update Assets.car too
TMP_PNG="dist/eden-tmp.png"
magick -size 1024x1024 -background none "$EDEN_BASE_SVG" "$TMP_PNG" || exit
png2icns dist/eden.icns "$TMP_PNG" || echo 'non fatal'
rm "$TMP_PNG"
png2icns dist/eden.icns $TMP_PNG || echo 'non fatal'
rm $TMP_PNG