beware evil comp shit
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0a8c413708
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@ -798,15 +798,15 @@ int FindLayout(uint mode) {
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const uint sh3_mode = (mode >> 2) & 3;
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const uint sh0_mode = ((mode >> 6) & 6) | ((mode >> 5) & 1);
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const uint fl_const_table = 0
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| ((1) << (2 * 3)) //0080 -> 2, 1 + 5 = 6
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| ((1) << (3 * 3))
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| ((4) << (4 * 3)) //0100 -> 4, 4 + 5 = 9
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| ((4) << (5 * 3))
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| ((2) << (6 * 3)) //0180 -> 6, 2 + 5 = 7
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| ((3) << (7 * 3)) //01a0 -> 7, 3 + 5 = 8
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| ((1) << (2 * 4)) //0080 -> 2, 1 + 5 = 6
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| ((1) << (3 * 4))
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| ((4) << (4 * 4)) //0100 -> 4, 4 + 5 = 9
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| ((4) << (5 * 4))
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| ((2) << (6 * 4)) //0180 -> 6, 2 + 5 = 7
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| ((3) << (7 * 4)) //01a0 -> 7, 3 + 5 = 8
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;
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const uint if_mode3_t = sh3_mode + uint((mode & 0x10c) == 0x10c);
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const uint if_mode3_f = 5 + ((fl_const_table >> (sh0_mode * 3)) & 7);
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const uint if_mode3_f = 5 + ((fl_const_table >> (sh0_mode * 4)) & 7);
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return int((if_mode3_t & mask) | (if_mode3_f & ~mask));
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}
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@ -1560,6 +1560,7 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
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runtime->ViewFormats(info.format))),
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aspect_mask(ImageAspectMask(info.format)) {
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if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported()) {
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ASSERT(info.size.depth == 1 && "image is deeply absurd");
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flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
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flags |= VideoCommon::ImageFlagBits::Converted;
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flags |= VideoCommon::ImageFlagBits::CostlyLoad;
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