Set EDS0 for all platforms
[Experimental] to see if it fixes any graphic issues with EDS[0-3] inspired by #3532
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@ -568,11 +568,7 @@ struct Values {
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Category::RendererHacks};
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SwitchableSetting<ExtendedDynamicState> dyna_state{linkage,
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#if defined (ANDROID) || defined (__APPLE__)
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ExtendedDynamicState::Disabled,
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#else
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ExtendedDynamicState::EDS2,
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#endif
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"dyna_state",
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Category::RendererExtensions};
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