From 30512f192f0a37f2e1dfd98e2f0ffd76c54af852 Mon Sep 17 00:00:00 2001 From: CamilleLaVey Date: Sat, 14 Feb 2026 22:07:15 -0400 Subject: [PATCH] [vulkan] removal of EDS3 and VIDS --- .../features/settings/model/BooleanSetting.kt | 1 - .../settings/model/view/SettingsItem.kt | 7 - .../settings/ui/SettingsFragmentPresenter.kt | 1 - .../app/src/main/res/values-ar/strings.xml | 2 - .../app/src/main/res/values-cs/strings.xml | 2 - .../app/src/main/res/values-de/strings.xml | 2 - .../app/src/main/res/values-fr/strings.xml | 2 - .../app/src/main/res/values-pl/strings.xml | 2 - .../src/main/res/values-pt-rBR/strings.xml | 2 - .../app/src/main/res/values-ru/strings.xml | 2 - .../app/src/main/res/values-uk/strings.xml | 2 - .../src/main/res/values-zh-rCN/strings.xml | 2 - .../src/main/res/values-zh-rTW/strings.xml | 2 - .../app/src/main/res/values/arrays.xml | 2 - .../app/src/main/res/values/strings.xml | 2 - src/common/settings.h | 7 - src/common/settings_enums.h | 2 +- src/qt_common/config/shared_translation.cpp | 6 - .../renderer_vulkan/fixed_pipeline_state.cpp | 75 ++--- .../renderer_vulkan/fixed_pipeline_state.h | 28 +- .../renderer_vulkan/vk_graphics_pipeline.cpp | 100 ++---- .../renderer_vulkan/vk_graphics_pipeline.h | 3 +- .../renderer_vulkan/vk_pipeline_cache.cpp | 45 +-- .../renderer_vulkan/vk_rasterizer.cpp | 292 ------------------ .../renderer_vulkan/vk_rasterizer.h | 10 +- .../renderer_vulkan/vk_state_tracker.cpp | 23 +- .../renderer_vulkan/vk_state_tracker.h | 39 +-- .../vulkan_common/vulkan_debug_callback.cpp | 8 - .../vulkan_common/vulkan_device.cpp | 123 +------- src/video_core/vulkan_common/vulkan_device.h | 63 +--- .../vulkan_common/vulkan_wrapper.cpp | 13 +- src/video_core/vulkan_common/vulkan_wrapper.h | 64 +--- 32 files changed, 72 insertions(+), 862 deletions(-) diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt index eca1d00fbe..0a6930bc3e 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt @@ -29,7 +29,6 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting { BUFFER_REORDER_DISABLE("disable_buffer_reorder"), RENDERER_DEBUG("debug"), RENDERER_PATCH_OLD_QCOM_DRIVERS("patch_old_qcom_drivers"), - RENDERER_VERTEX_INPUT_DYNAMIC_STATE("vertex_input_dynamic_state"), RENDERER_PROVOKING_VERTEX("provoking_vertex"), RENDERER_DESCRIPTOR_INDEXING("descriptor_indexing"), RENDERER_SAMPLE_SHADING("sample_shading"), diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt index 02289edeae..b047c7c09e 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt @@ -148,13 +148,6 @@ abstract class SettingsItem( descriptionId = R.string.provoking_vertex_description ) ) - put( - SwitchSetting( - BooleanSetting.RENDERER_VERTEX_INPUT_DYNAMIC_STATE, - titleId = R.string.vertex_input_dynamic_state, - descriptionId = R.string.vertex_input_dynamic_state_description - ) - ) put( SwitchSetting( BooleanSetting.RENDERER_DESCRIPTOR_INDEXING, diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt index 61b86c70d0..682d854ce2 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt @@ -290,7 +290,6 @@ class SettingsFragmentPresenter( add(HeaderSetting(R.string.extensions)) add(IntSetting.RENDERER_DYNA_STATE.key) - add(BooleanSetting.RENDERER_VERTEX_INPUT_DYNAMIC_STATE.key) add(BooleanSetting.RENDERER_PROVOKING_VERTEX.key) add(BooleanSetting.RENDERER_DESCRIPTOR_INDEXING.key) add(IntSetting.RENDERER_SAMPLE_SHADING.key) diff --git a/src/android/app/src/main/res/values-ar/strings.xml b/src/android/app/src/main/res/values-ar/strings.xml index 05f65ecf78..7f3982f49b 100644 --- a/src/android/app/src/main/res/values-ar/strings.xml +++ b/src/android/app/src/main/res/values-ar/strings.xml @@ -506,8 +506,6 @@ الحالة الديناميكية الموسعة يتحكم هذا الخيار في عدد الميزات التي يمكن استخدامها في حالة الديناميكية الموسعة. تسمح الأرقام الأعلى بمزيد من الميزات ويمكن أن تزيد من الأداء، ولكنها قد تسبب مشاكل مع بعض برامج التشغيل والأجهزة. معطل - حالة ديناميكية لإدخال الرأس - يتيح ميزة الحالة الديناميكية لإدخال الرأس لتحسين الجودة والأداء. الرأس المثير يحسن الإضاءة ومعالجة الرؤوس في بعض الألعاب. مدعوم فقط على وحدات معالجة الرسومات Vulkan 1.0+. فهرسة الوصف diff --git a/src/android/app/src/main/res/values-cs/strings.xml b/src/android/app/src/main/res/values-cs/strings.xml index b56c21c9b0..c3ee5e6f53 100644 --- a/src/android/app/src/main/res/values-cs/strings.xml +++ b/src/android/app/src/main/res/values-cs/strings.xml @@ -488,8 +488,6 @@ Úroveň EDS Určuje počet funkcí využívaných v rámci rozšířeného dynamického stavu API Vulkan (Extended Dynamic State). Vyšší hodnoty umožňují využít více funkcí a mohou zvýšit výkon, ale u některých ovladačů a výrobců grafických karet mohou způsobovat problémy s kompatibilitou. Vypnuto - Dynamický stav vstupu vrcholů (Vertex Input) - Aktivuje funkci dynamického stavu vstupu vrcholů (Vertex Input Dynamic State) pro lepší kvalitu a výkon. Určující vrchol Zlepšuje osvětlení a zpracování vrcholů v některých hrách. Podporováno pouze na GPU s API Vulkan 1.0+. Indexování deskriptorů diff --git a/src/android/app/src/main/res/values-de/strings.xml b/src/android/app/src/main/res/values-de/strings.xml index 7524402e6e..5c499a4080 100644 --- a/src/android/app/src/main/res/values-de/strings.xml +++ b/src/android/app/src/main/res/values-de/strings.xml @@ -486,8 +486,6 @@ Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die Erweiterter dynamischer Status Steuert die Anzahl der Funktionen, die im \"Vertex Input Dynamic State\" werden können. Höhere Werte ermöglichen mehr Funktionen und können die Leistung steigern, können aber bei einigen Treibern und Anbietern zu Problemen führen. Deaktiviert - Vertex Input Dynamic State - Aktiviert die Funktion \"Vertex Input Dynamic State\" für bessere Qualität und Leistung. Provokanter Vertex Verbessert die Beleuchtung und die Vertex-Verarbeitung in einigen Spielen. Wird nur von GPUs mit Vulkan 1.0+ unterstützt. Deskriptor-Indizierung diff --git a/src/android/app/src/main/res/values-fr/strings.xml b/src/android/app/src/main/res/values-fr/strings.xml index add275870d..4294e6d81e 100644 --- a/src/android/app/src/main/res/values-fr/strings.xml +++ b/src/android/app/src/main/res/values-fr/strings.xml @@ -436,8 +436,6 @@ Compile les shaders de manière asynchrone. Cela peut réduire les saccades mais peut aussi provoquer des problèmes graphiques. État dynamique étendu Désactivé - État dynamique d\'entrée de sommet - Active la fonctionnalité d\'état dynamique des entrées de sommets pour une meilleure qualité et de meilleures performances. Provoque des Vertex Améliore l`éclairage et la gestion des vertex dans certains jeux. Pris en charge uniquement par les GPU Vulkan 1.0+. Indexation des descripteurs diff --git a/src/android/app/src/main/res/values-pl/strings.xml b/src/android/app/src/main/res/values-pl/strings.xml index 3d69cce8f3..6954b65fe1 100644 --- a/src/android/app/src/main/res/values-pl/strings.xml +++ b/src/android/app/src/main/res/values-pl/strings.xml @@ -488,8 +488,6 @@ Rozszerzony stan dynamiczny Kontroluje liczbę funkcji, które mogą być używane w Extended Dynamic State. Wyższe wartości pozwalają na użycie większej liczby funkcji i mogą zwiększyć wydajność, ale mogą powodować problemy z niektórymi sterownikami i u niektórych producentów. Wyłączone - Dynamiczny stan wejścia wierzchołków - Włącza funkcję dynamicznego stanu wejścia wierzchołków, poprawiając jakość i wydajność. Wierzchołek prowokujący Poprawia oświetlenie i obsługę wierzchołków w niektórych grach. Obsługiwane tylko przez GPU Vulkan 1.0+. Indeksowanie deskryptorów diff --git a/src/android/app/src/main/res/values-pt-rBR/strings.xml b/src/android/app/src/main/res/values-pt-rBR/strings.xml index 08e2695d2e..5d1843fdae 100644 --- a/src/android/app/src/main/res/values-pt-rBR/strings.xml +++ b/src/android/app/src/main/res/values-pt-rBR/strings.xml @@ -471,8 +471,6 @@ Compila shaders de forma assíncrona. Isso pode reduzir engasgos, mas também pode introduzir falhas gráficas. Extended Dynamic State Desativado - Vertex Input Dynamic State - Ativa o recurso de vertex input dynamic state para melhor qualidade e desempenho. Provoking Vertex Vértice Provocante: Melhora a iluminação e o processamento de vértices em certos jogos. Suportado apenas em GPUs com Vulkan 1.0 ou superior. Descriptor Indexing diff --git a/src/android/app/src/main/res/values-ru/strings.xml b/src/android/app/src/main/res/values-ru/strings.xml index a9a3cceaae..de2bcea0f0 100644 --- a/src/android/app/src/main/res/values-ru/strings.xml +++ b/src/android/app/src/main/res/values-ru/strings.xml @@ -498,8 +498,6 @@ Расширенное динамическое состояние Управляет количеством функций, доступных в режиме «Расширенное динамическое состояние». Большее число позволяет задействовать больше функций и может повысить производительность, но способно вызывать проблемы с некоторыми драйверами и графикой. Отключено - Динамическое состояние ввода вершин - Включает функцию динамического состояния ввода вершин для повышения качества и производительности Определяющая вершина Улучшает освещение и обработку вершин в некоторых играх. Поддерживается только ГПУ с Vulkan 1.0+. Индексирование дескрипторов diff --git a/src/android/app/src/main/res/values-uk/strings.xml b/src/android/app/src/main/res/values-uk/strings.xml index ada2445d05..343d38103f 100644 --- a/src/android/app/src/main/res/values-uk/strings.xml +++ b/src/android/app/src/main/res/values-uk/strings.xml @@ -502,8 +502,6 @@ Розширений динамічний стан Керує кількістю функцій, які можна використовувати в «Розширеному динамічному стані». Вище число дозволяє більше функцій і може покращити продуктивність, але може спричинити проблеми з деякими драйверами й виробниками. Вимкнено - Динамічний стан введення вершин - Вмикає можливість динамічного стану введення вершин для кращих якості й продуктивності. Провокативна вершина Покращує освітлення та взаємодію з вершинами у деяких іграх. Лише для ГП з підтримкою Vulkan 1.0+. Індексація дескрипторів diff --git a/src/android/app/src/main/res/values-zh-rCN/strings.xml b/src/android/app/src/main/res/values-zh-rCN/strings.xml index 08b55297a7..b1da5135dc 100644 --- a/src/android/app/src/main/res/values-zh-rCN/strings.xml +++ b/src/android/app/src/main/res/values-zh-rCN/strings.xml @@ -496,8 +496,6 @@ 扩展动态状态 控制在扩展动态状态中可使用的函数数量。更高的数值允许启用更多功能,并可能提升性能,但同时也可能导致额外的图形问题。 已禁用 - 顶点输入动态状态 - 开启顶点输入动态状态功能来获得更好的质量和性能。 引发顶点 改善某些游戏中的光照和顶点处理。仅支持Vulkan 1.0+ GPU。 描述符索引 diff --git a/src/android/app/src/main/res/values-zh-rTW/strings.xml b/src/android/app/src/main/res/values-zh-rTW/strings.xml index c7061ebc03..b593f97575 100644 --- a/src/android/app/src/main/res/values-zh-rTW/strings.xml +++ b/src/android/app/src/main/res/values-zh-rTW/strings.xml @@ -467,8 +467,6 @@ 非同步編譯著色器。這可能會減少卡頓,但也可能導致圖形錯誤。 擴展動態狀態 已停用 - 頂點輸入動態狀態 - 啟用頂點輸入動態狀態以取得更佳的品質及性能 引發頂點 改善某些遊戲中的光照和頂點處理。僅支援Vulkan 1.0+ GPU。 描述符索引 diff --git a/src/android/app/src/main/res/values/arrays.xml b/src/android/app/src/main/res/values/arrays.xml index b0487302b3..e4d27e510c 100644 --- a/src/android/app/src/main/res/values/arrays.xml +++ b/src/android/app/src/main/res/values/arrays.xml @@ -629,14 +629,12 @@ @string/disabled ExtendedDynamicState 1 ExtendedDynamicState 2 - ExtendedDynamicState 3 0 1 2 - 3 diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml index b553402628..98e3311255 100644 --- a/src/android/app/src/main/res/values/strings.xml +++ b/src/android/app/src/main/res/values/strings.xml @@ -528,8 +528,6 @@ Extended Dynamic State Controls the number of features that can be used in Extended Dynamic State. Higher numbers allow for more features and can increase performance, but may cause issues with some drivers and vendors. Disabled - Vertex Input Dynamic State - Enables vertex input dynamic state feature for better quality and performance. Provoking Vertex Improves lighting and vertex handling in certain games. Only supported on Vulkan 1.0+ GPUs. Descriptor Indexing diff --git a/src/common/settings.h b/src/common/settings.h index a03c6e1a2c..7f54872434 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -587,13 +587,6 @@ struct Values { Category::RendererExtensions, Specialization::Scalar}; - SwitchableSetting vertex_input_dynamic_state{linkage, -#if defined (ANDROID) - false, -#else - true, -#endif - "vertex_input_dynamic_state", Category::RendererExtensions}; SwitchableSetting provoking_vertex{linkage, false, "provoking_vertex", Category::RendererExtensions}; SwitchableSetting descriptor_indexing{linkage, false, "descriptor_indexing", Category::RendererExtensions}; diff --git a/src/common/settings_enums.h b/src/common/settings_enums.h index d4935d9b6d..d37268a3d2 100644 --- a/src/common/settings_enums.h +++ b/src/common/settings_enums.h @@ -154,7 +154,7 @@ ENUM(GpuUnswizzleSize, VerySmall, Small, Normal, Large, VeryLarge) ENUM(GpuUnswizzle, VeryLow, Low, Normal, Medium, High) ENUM(GpuUnswizzleChunk, VeryLow, Low, Normal, Medium, High) ENUM(TemperatureUnits, Celsius, Fahrenheit) -ENUM(ExtendedDynamicState, Disabled, EDS1, EDS2, EDS3); +ENUM(ExtendedDynamicState, Disabled, EDS1, EDS2); ENUM(GpuLogLevel, Off, Errors, Standard, Verbose, All) ENUM(GameListMode, TreeView, GridView); ENUM(SpeedMode, Standard, Turbo, Slow); diff --git a/src/qt_common/config/shared_translation.cpp b/src/qt_common/config/shared_translation.cpp index f4355197b0..3fa49f45c2 100644 --- a/src/qt_common/config/shared_translation.cpp +++ b/src/qt_common/config/shared_translation.cpp @@ -359,11 +359,6 @@ std::unique_ptr InitializeTranslations(QObject* parent) "Higher states allow for more features and can increase performance, but may cause " "additional graphical issues.")); - INSERT(Settings, - vertex_input_dynamic_state, - tr("Vertex Input Dynamic State"), - tr("Enables vertex input dynamic state feature for better quality and performance.")); - INSERT(Settings, provoking_vertex, tr("Provoking Vertex"), @@ -786,7 +781,6 @@ std::unique_ptr ComboboxEnumeration(QObject* parent) PAIR(ExtendedDynamicState, Disabled, tr("Disabled")), PAIR(ExtendedDynamicState, EDS1, tr("ExtendedDynamicState 1")), PAIR(ExtendedDynamicState, EDS2, tr("ExtendedDynamicState 2")), - PAIR(ExtendedDynamicState, EDS3, tr("ExtendedDynamicState 3")), }}); translations->insert({Settings::EnumMetadata::Index(), diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp index 06cbd9e6da..c74f3824a0 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project @@ -60,9 +60,9 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe extended_dynamic_state.Assign(features.has_extended_dynamic_state ? 1 : 0); extended_dynamic_state_2.Assign(features.has_extended_dynamic_state_2 ? 1 : 0); extended_dynamic_state_2_logic_op.Assign(features.has_extended_dynamic_state_2_logic_op ? 1 : 0); - extended_dynamic_state_3_blend.Assign(features.has_extended_dynamic_state_3_blend ? 1 : 0); - extended_dynamic_state_3_enables.Assign(features.has_extended_dynamic_state_3_enables ? 1 : 0); - dynamic_vertex_input.Assign(features.has_dynamic_vertex_input ? 1 : 0); + reserved_dynamic_state_3_blend.Assign(0); + reserved_dynamic_state_3_enables.Assign(0); + reserved_bit_5.Assign(0); xfb_enabled.Assign(regs.transform_feedback_enabled != 0); ndc_minus_one_to_one.Assign(regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1 : 0); polygon_mode.Assign(PackPolygonMode(regs.polygon_mode_front)); @@ -103,43 +103,22 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe point_size = std::bit_cast(regs.point_size); if (maxwell3d.dirty.flags[Dirty::VertexInput]) { - if (features.has_dynamic_vertex_input) { - // Dirty flag will be reset by the command buffer update - static constexpr std::array LUT{ - 0u, // Invalid - 1u, // SignedNorm - 1u, // UnsignedNorm - 2u, // SignedInt - 3u, // UnsignedInt - 1u, // UnsignedScaled - 1u, // SignedScaled - 1u, // Float - }; - const auto& attrs = regs.vertex_attrib_format; - attribute_types = 0; - for (size_t i = 0; i < Maxwell::NumVertexAttributes; ++i) { - const u32 mask = attrs[i].constant != 0 ? 0 : 3; - const u32 type = LUT[static_cast(attrs[i].type.Value())]; - attribute_types |= static_cast(type & mask) << (i * 2); - } - } else { - maxwell3d.dirty.flags[Dirty::VertexInput] = false; - enabled_divisors = 0; - for (size_t index = 0; index < Maxwell::NumVertexArrays; ++index) { - const bool is_enabled = regs.vertex_stream_instances.IsInstancingEnabled(index); - binding_divisors[index] = is_enabled ? regs.vertex_streams[index].frequency : 0; - enabled_divisors |= (is_enabled ? u64{1} : 0) << index; - } - for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) { - const auto& input = regs.vertex_attrib_format[index]; - auto& attribute = attributes[index]; - attribute.raw = 0; - attribute.enabled.Assign(input.constant ? 0 : 1); - attribute.buffer.Assign(input.buffer); - attribute.offset.Assign(input.offset); - attribute.type.Assign(static_cast(input.type.Value())); - attribute.size.Assign(static_cast(input.size.Value())); - } + maxwell3d.dirty.flags[Dirty::VertexInput] = false; + enabled_divisors = 0; + for (size_t index = 0; index < Maxwell::NumVertexArrays; ++index) { + const bool is_enabled = regs.vertex_stream_instances.IsInstancingEnabled(index); + binding_divisors[index] = is_enabled ? regs.vertex_streams[index].frequency : 0; + enabled_divisors |= (is_enabled ? u64{1} : 0) << index; + } + for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) { + const auto& input = regs.vertex_attrib_format[index]; + auto& attribute = attributes[index]; + attribute.raw = 0; + attribute.enabled.Assign(input.constant ? 0 : 1); + attribute.buffer.Assign(input.buffer); + attribute.offset.Assign(input.offset); + attribute.type.Assign(static_cast(input.type.Value())); + attribute.size.Assign(static_cast(input.size.Value())); } } if (maxwell3d.dirty.flags[Dirty::ViewportSwizzles]) { @@ -160,17 +139,13 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe if (!extended_dynamic_state_2_logic_op) { dynamic_state.Refresh2(regs, topology_, extended_dynamic_state_2); } - if (!extended_dynamic_state_3_blend) { - if (maxwell3d.dirty.flags[Dirty::Blending]) { - maxwell3d.dirty.flags[Dirty::Blending] = false; - for (size_t index = 0; index < attachments.size(); ++index) { - attachments[index].Refresh(regs, index); - } + if (maxwell3d.dirty.flags[Dirty::Blending]) { + maxwell3d.dirty.flags[Dirty::Blending] = false; + for (size_t index = 0; index < attachments.size(); ++index) { + attachments[index].Refresh(regs, index); } } - if (!extended_dynamic_state_3_enables) { - dynamic_state.Refresh3(regs); - } + dynamic_state.Refresh3(regs); if (xfb_enabled) { RefreshXfbState(xfb_state, regs); } diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h index c5bc14f448..030c62a883 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project @@ -25,9 +25,6 @@ struct DynamicFeatures { bool has_extended_dynamic_state_2; bool has_extended_dynamic_state_2_logic_op; bool has_extended_dynamic_state_2_patch_control_points; - bool has_extended_dynamic_state_3_blend; - bool has_extended_dynamic_state_3_enables; - bool has_dynamic_vertex_input; }; struct FixedPipelineState { @@ -191,9 +188,9 @@ struct FixedPipelineState { BitField<0, 1, u32> extended_dynamic_state; BitField<1, 1, u32> extended_dynamic_state_2; BitField<2, 1, u32> extended_dynamic_state_2_logic_op; - BitField<3, 1, u32> extended_dynamic_state_3_blend; - BitField<4, 1, u32> extended_dynamic_state_3_enables; - BitField<5, 1, u32> dynamic_vertex_input; + BitField<3, 1, u32> reserved_dynamic_state_3_blend; + BitField<4, 1, u32> reserved_dynamic_state_3_enables; + BitField<5, 1, u32> reserved_bit_5; BitField<6, 1, u32> xfb_enabled; BitField<7, 1, u32> ndc_minus_one_to_one; BitField<8, 2, u32> polygon_mode; @@ -225,10 +222,7 @@ struct FixedPipelineState { u32 point_size; std::array viewport_swizzles; - union { - u64 attribute_types; // Used with VK_EXT_vertex_input_dynamic_state - u64 enabled_divisors; - }; + u64 enabled_divisors; DynamicState dynamic_state; std::array attachments; @@ -260,14 +254,6 @@ struct FixedPipelineState { // When transform feedback is enabled, use the whole struct return sizeof(*this); } - if (dynamic_vertex_input && extended_dynamic_state_3_blend) { - // Exclude dynamic state and attributes - return offsetof(FixedPipelineState, dynamic_state); - } - if (dynamic_vertex_input) { - // Exclude dynamic state - return offsetof(FixedPipelineState, attributes); - } if (extended_dynamic_state) { // Exclude dynamic state return offsetof(FixedPipelineState, vertex_strides); @@ -275,10 +261,6 @@ struct FixedPipelineState { // Default return offsetof(FixedPipelineState, xfb_state); } - - u32 DynamicAttributeType(size_t index) const noexcept { - return (attribute_types >> (index * 2)) & 0b11; - } }; static_assert(std::has_unique_object_representations_v); static_assert(std::is_trivially_copyable_v); diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index d36553da4a..3093da3077 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -573,38 +573,35 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { static_vector vertex_bindings; static_vector vertex_binding_divisors; static_vector vertex_attributes; - if (!key.state.dynamic_vertex_input) { - const size_t num_vertex_arrays = (std::min)( - Maxwell::NumVertexArrays, static_cast(device.GetMaxVertexInputBindings())); - for (size_t index = 0; index < num_vertex_arrays; ++index) { - const bool instanced = key.state.binding_divisors[index] != 0; - const auto rate = - instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX; - vertex_bindings.push_back({ + const size_t num_vertex_arrays = + (std::min)(Maxwell::NumVertexArrays, static_cast(device.GetMaxVertexInputBindings())); + for (size_t index = 0; index < num_vertex_arrays; ++index) { + const bool instanced = key.state.binding_divisors[index] != 0; + const auto rate = instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX; + vertex_bindings.push_back({ + .binding = static_cast(index), + .stride = key.state.vertex_strides[index], + .inputRate = rate, + }); + if (instanced) { + vertex_binding_divisors.push_back({ .binding = static_cast(index), - .stride = key.state.vertex_strides[index], - .inputRate = rate, - }); - if (instanced) { - vertex_binding_divisors.push_back({ - .binding = static_cast(index), - .divisor = key.state.binding_divisors[index], - }); - } - } - for (size_t index = 0; index < key.state.attributes.size(); ++index) { - const auto& attribute = key.state.attributes[index]; - if (!attribute.enabled || !stage_infos[0].loads.Generic(index)) { - continue; - } - vertex_attributes.push_back({ - .location = static_cast(index), - .binding = attribute.buffer, - .format = MaxwellToVK::VertexFormat(device, attribute.Type(), attribute.Size()), - .offset = attribute.offset, + .divisor = key.state.binding_divisors[index], }); } } + for (size_t index = 0; index < key.state.attributes.size(); ++index) { + const auto& attribute = key.state.attributes[index]; + if (!attribute.enabled || !stage_infos[0].loads.Generic(index)) { + continue; + } + vertex_attributes.push_back({ + .location = static_cast(index), + .binding = attribute.buffer, + .format = MaxwellToVK::VertexFormat(device, attribute.Type(), attribute.Size()), + .offset = attribute.offset, + }); + } ASSERT(vertex_attributes.size() <= device.GetMaxVertexInputAttributes()); VkPipelineVertexInputStateCreateInfo vertex_input_ci{ @@ -846,17 +843,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { }; dynamic_states.insert(dynamic_states.end(), extended.begin(), extended.end()); - // VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT is part of EDS1 - // Only use it if VIDS is not active (VIDS replaces it with full vertex input control) - if (!key.state.dynamic_vertex_input) { - dynamic_states.push_back(VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT); - } - } - - // VK_DYNAMIC_STATE_VERTEX_INPUT_EXT (VIDS) - Independent from EDS - // Provides full dynamic vertex input control, replaces VERTEX_INPUT_BINDING_STRIDE - if (key.state.dynamic_vertex_input) { - dynamic_states.push_back(VK_DYNAMIC_STATE_VERTEX_INPUT_EXT); + dynamic_states.push_back(VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT); } // EDS2 - Core (3 states) @@ -874,41 +861,6 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) { dynamic_states.push_back(VK_DYNAMIC_STATE_LOGIC_OP_EXT); } - // EDS3 - Blending (composite: 3 states) - if (key.state.extended_dynamic_state_3_blend) { - static constexpr std::array extended3{ - VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT, - VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT, - VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT, - }; - dynamic_states.insert(dynamic_states.end(), extended3.begin(), extended3.end()); - } - - // EDS3 - Enables (composite: per-feature) - if (key.state.extended_dynamic_state_3_enables) { - if (device.SupportsDynamicState3DepthClampEnable()) { - dynamic_states.push_back(VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT); - } - if (device.SupportsDynamicState3LogicOpEnable()) { - dynamic_states.push_back(VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT); - } - if (device.SupportsDynamicState3LineRasterizationMode()) { - dynamic_states.push_back(VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT); - } - if (device.SupportsDynamicState3ConservativeRasterizationMode()) { - dynamic_states.push_back(VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT); - } - if (device.SupportsDynamicState3LineStippleEnable()) { - dynamic_states.push_back(VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT); - } - if (device.SupportsDynamicState3AlphaToCoverageEnable()) { - dynamic_states.push_back(VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT); - } - if (device.SupportsDynamicState3AlphaToOneEnable()) { - dynamic_states.push_back(VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT); - } - } - const VkPipelineDynamicStateCreateInfo dynamic_state_ci{ .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, .pNext = nullptr, diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h index 34941d6e8d..29f5eba8dc 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project @@ -81,7 +81,6 @@ public: const GraphicsPipelineCacheKey& key, std::array stages, const std::array& infos); - bool HasDynamicVertexInput() const noexcept { return key.state.dynamic_vertex_input; } bool SupportsAlphaToCoverage() const noexcept { return fragment_has_color0_output; } diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index f3dd0f90d8..0b52f255ac 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -58,7 +58,7 @@ using VideoCommon::FileEnvironment; using VideoCommon::GenericEnvironment; using VideoCommon::GraphicsEnvironment; -constexpr u32 CACHE_VERSION = 16; +constexpr u32 CACHE_VERSION = 17; constexpr std::array VULKAN_CACHE_MAGIC_NUMBER{'y', 'u', 'z', 'u', 'v', 'k', 'c', 'h'}; template @@ -132,20 +132,6 @@ Shader::AttributeType CastAttributeType(const FixedPipelineState::VertexAttribut return Shader::AttributeType::Float; } -Shader::AttributeType AttributeType(const FixedPipelineState& state, size_t index) { - switch (state.DynamicAttributeType(index)) { - case 0: - return Shader::AttributeType::Disabled; - case 1: - return Shader::AttributeType::Float; - case 2: - return Shader::AttributeType::SignedInt; - case 3: - return Shader::AttributeType::UnsignedInt; - } - return Shader::AttributeType::Disabled; -} - Shader::RuntimeInfo MakeRuntimeInfo(std::span programs, const GraphicsPipelineCacheKey& key, const Shader::IR::Program& program, @@ -183,14 +169,8 @@ Shader::RuntimeInfo MakeRuntimeInfo(std::span program } info.convert_depth_mode = gl_ndc; } - if (key.state.dynamic_vertex_input) { - for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) { - info.generic_input_types[index] = AttributeType(key.state, index); - } - } else { - std::ranges::transform(key.state.attributes, info.generic_input_types.begin(), - &CastAttributeType); - } + std::ranges::transform(key.state.attributes, info.generic_input_types.begin(), + &CastAttributeType); break; case Shader::Stage::TessellationEval: info.tess_clockwise = key.state.tessellation_clockwise != 0; @@ -441,7 +421,7 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_, // Level 0: Core Dynamic States only // Level 1: Core + EDS1 // Level 2: Core + EDS1 + EDS2 (accumulative) - // Level 3: Core + EDS1 + EDS2 + EDS3 (accumulative) + // Level 2: Core + EDS1 + EDS2 (accumulative) // Here we only verify if extensions were successfully loaded by the device dynamic_features.has_extended_dynamic_state = @@ -452,16 +432,6 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_, dynamic_features.has_extended_dynamic_state_2_logic_op = device.IsExtExtendedDynamicState2ExtrasSupported(); dynamic_features.has_extended_dynamic_state_2_patch_control_points = false; - - dynamic_features.has_extended_dynamic_state_3_blend = - device.IsExtExtendedDynamicState3BlendingSupported(); - dynamic_features.has_extended_dynamic_state_3_enables = - device.IsExtExtendedDynamicState3EnablesSupported(); - - // VIDS: Independent toggle (not affected by dyna_state levels) - dynamic_features.has_dynamic_vertex_input = - device.IsExtVertexInputDynamicStateSupported() && - Settings::values.vertex_input_dynamic_state.GetValue(); } PipelineCache::~PipelineCache() { @@ -567,12 +537,7 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading (key.state.extended_dynamic_state_2 != 0) != dynamic_features.has_extended_dynamic_state_2 || (key.state.extended_dynamic_state_2_logic_op != 0) != - dynamic_features.has_extended_dynamic_state_2_logic_op || - (key.state.extended_dynamic_state_3_blend != 0) != - dynamic_features.has_extended_dynamic_state_3_blend || - (key.state.extended_dynamic_state_3_enables != 0) != - dynamic_features.has_extended_dynamic_state_3_enables || - (key.state.dynamic_vertex_input != 0) != dynamic_features.has_dynamic_vertex_input) { + dynamic_features.has_extended_dynamic_state_2_logic_op) { return; } workers.QueueWork([this, key, envs_ = std::move(envs), &state, &callback]() mutable { diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 4d508fc2f2..5be3441f01 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -1053,42 +1053,6 @@ void RasterizerVulkan::UpdateDynamicStates() { UpdateLogicOp(regs); } - // EDS3 Enables: LogicOpEnable, DepthClamp, LineStipple, ConservativeRaster - if (device.IsExtExtendedDynamicState3EnablesSupported()) { - using namespace Tegra::Engines; - // AMD Workaround: LogicOp incompatible with float render targets - if (device.GetDriverID() == VkDriverIdKHR::VK_DRIVER_ID_AMD_OPEN_SOURCE || - device.GetDriverID() == VkDriverIdKHR::VK_DRIVER_ID_AMD_PROPRIETARY) { - const auto has_float = std::any_of( - regs.vertex_attrib_format.begin(), regs.vertex_attrib_format.end(), - [](const auto& attrib) { - return attrib.type == Maxwell3D::Regs::VertexAttribute::Type::Float; - } - ); - if (regs.logic_op.enable) { - regs.logic_op.enable = static_cast(!has_float); - } - } - UpdateLogicOpEnable(regs); - UpdateDepthClampEnable(regs); - UpdateLineRasterizationMode(regs); - UpdateLineStippleEnable(regs); - UpdateConservativeRasterizationMode(regs); - UpdateAlphaToCoverageEnable(regs); - UpdateAlphaToOneEnable(regs); - } - - // EDS3 Blending: ColorBlendEnable, ColorBlendEquation, ColorWriteMask - if (device.IsExtExtendedDynamicState3BlendingSupported()) { - UpdateBlending(regs); - } - - // Vertex Input Dynamic State: Independent from EDS levels - if (device.IsExtVertexInputDynamicStateSupported()) { - if (auto* gp = pipeline_cache.CurrentGraphicsPipeline(); gp && gp->HasDynamicVertexInput()) { - UpdateVertexInput(regs); - } - } } void RasterizerVulkan::HandleTransformFeedback() { @@ -1443,73 +1407,6 @@ void RasterizerVulkan::UpdateRasterizerDiscardEnable(Tegra::Engines::Maxwell3D:: }); } -void RasterizerVulkan::UpdateConservativeRasterizationMode(Tegra::Engines::Maxwell3D::Regs& regs) { - if (!state_tracker.TouchConservativeRasterizationMode()) { - return; - } - - if (!device.SupportsDynamicState3ConservativeRasterizationMode()) { - return; - } - - scheduler.Record([enable = regs.conservative_raster_enable](vk::CommandBuffer cmdbuf) { - cmdbuf.SetConservativeRasterizationModeEXT( - enable ? VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT - : VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT); - }); -} - -void RasterizerVulkan::UpdateLineStippleEnable(Tegra::Engines::Maxwell3D::Regs& regs) { - if (!state_tracker.TouchLineStippleEnable()) { - return; - } - - if (!device.SupportsDynamicState3LineStippleEnable()) { - return; - } - - scheduler.Record([enable = regs.line_stipple_enable](vk::CommandBuffer cmdbuf) { - cmdbuf.SetLineStippleEnableEXT(enable); - }); -} - -void RasterizerVulkan::UpdateLineRasterizationMode(Tegra::Engines::Maxwell3D::Regs& regs) { - if (!device.IsExtLineRasterizationSupported()) { - return; - } - if (!state_tracker.TouchLineRasterizationMode()) { - return; - } - - if (!device.SupportsDynamicState3LineRasterizationMode()) { - static std::once_flag warn_missing_rect; - std::call_once(warn_missing_rect, [] { - LOG_WARNING(Render_Vulkan, - "Driver lacks rectangular line rasterization support; skipping dynamic " - "line state updates"); - }); - return; - } - - const bool wants_smooth = regs.line_anti_alias_enable != 0; - VkLineRasterizationModeEXT mode = VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT; - if (wants_smooth) { - if (device.SupportsSmoothLines()) { - mode = VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT; - } else { - static std::once_flag warn_missing_smooth; - std::call_once(warn_missing_smooth, [] { - LOG_WARNING(Render_Vulkan, - "Line anti-aliasing requested but smoothLines feature unavailable; " - "using rectangular rasterization"); - }); - } - } - scheduler.Record([mode](vk::CommandBuffer cmdbuf) { - cmdbuf.SetLineRasterizationModeEXT(mode); - }); -} - void RasterizerVulkan::UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& regs) { if (!state_tracker.TouchDepthBiasEnable()) { return; @@ -1545,70 +1442,6 @@ void RasterizerVulkan::UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& re [enable](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthBiasEnableEXT(enable != 0); }); } -void RasterizerVulkan::UpdateLogicOpEnable(Tegra::Engines::Maxwell3D::Regs& regs) { - if (!state_tracker.TouchLogicOpEnable()) { - return; - } - if (!device.SupportsDynamicState3LogicOpEnable()) { - return; - } - scheduler.Record([enable = regs.logic_op.enable](vk::CommandBuffer cmdbuf) { - cmdbuf.SetLogicOpEnableEXT(enable != 0); - }); -} - -void RasterizerVulkan::UpdateDepthClampEnable(Tegra::Engines::Maxwell3D::Regs& regs) { - if (!state_tracker.TouchDepthClampEnable()) { - return; - } - if (!device.SupportsDynamicState3DepthClampEnable()) { - return; - } - bool is_enabled = !(regs.viewport_clip_control.geometry_clip == - Maxwell::ViewportClipControl::GeometryClip::Passthrough || - regs.viewport_clip_control.geometry_clip == - Maxwell::ViewportClipControl::GeometryClip::FrustumXYZ || - regs.viewport_clip_control.geometry_clip == - Maxwell::ViewportClipControl::GeometryClip::FrustumZ); - scheduler.Record( - [is_enabled](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthClampEnableEXT(is_enabled); }); -} - -void RasterizerVulkan::UpdateAlphaToCoverageEnable(Tegra::Engines::Maxwell3D::Regs& regs) { - if (!state_tracker.TouchAlphaToCoverageEnable()) { - return; - } - if (!device.SupportsDynamicState3AlphaToCoverageEnable()) { - return; - } - GraphicsPipeline* const pipeline = pipeline_cache.CurrentGraphicsPipeline(); - const bool enable = pipeline != nullptr && pipeline->SupportsAlphaToCoverage() && - regs.anti_alias_alpha_control.alpha_to_coverage != 0; - scheduler.Record([enable](vk::CommandBuffer cmdbuf) { - cmdbuf.SetAlphaToCoverageEnableEXT(enable ? VK_TRUE : VK_FALSE); - }); -} - -void RasterizerVulkan::UpdateAlphaToOneEnable(Tegra::Engines::Maxwell3D::Regs& regs) { - if (!state_tracker.TouchAlphaToOneEnable()) { - return; - } - if (!device.SupportsDynamicState3AlphaToOneEnable()) { - static std::once_flag warn_alpha_to_one; - std::call_once(warn_alpha_to_one, [] { - LOG_WARNING(Render_Vulkan, - "Alpha-to-one is not supported on this device; forcing it disabled"); - }); - return; - } - GraphicsPipeline* const pipeline = pipeline_cache.CurrentGraphicsPipeline(); - const bool enable = pipeline != nullptr && pipeline->SupportsAlphaToOne() && - regs.anti_alias_alpha_control.alpha_to_one != 0; - scheduler.Record([enable](vk::CommandBuffer cmdbuf) { - cmdbuf.SetAlphaToOneEnableEXT(enable ? VK_TRUE : VK_FALSE); - }); -} - void RasterizerVulkan::UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs) { if (!state_tracker.TouchDepthCompareOp()) { return; @@ -1680,81 +1513,6 @@ void RasterizerVulkan::UpdateBlending(Tegra::Engines::Maxwell3D::Regs& regs) { if (!state_tracker.TouchBlending()) { return; } - - if (state_tracker.TouchColorMask()) { - std::array setup_masks{}; - for (size_t index = 0; index < Maxwell::NumRenderTargets; index++) { - const auto& mask = regs.color_mask[regs.color_mask_common ? 0 : index]; - auto& current = setup_masks[index]; - if (mask.R) { - current |= VK_COLOR_COMPONENT_R_BIT; - } - if (mask.G) { - current |= VK_COLOR_COMPONENT_G_BIT; - } - if (mask.B) { - current |= VK_COLOR_COMPONENT_B_BIT; - } - if (mask.A) { - current |= VK_COLOR_COMPONENT_A_BIT; - } - } - scheduler.Record([setup_masks](vk::CommandBuffer cmdbuf) { - cmdbuf.SetColorWriteMaskEXT(0, setup_masks); - }); - } - - if (state_tracker.TouchBlendEnable()) { - std::array setup_enables{}; - std::ranges::transform( - regs.blend.enable, setup_enables.begin(), - [&](const auto& is_enabled) { return is_enabled != 0 ? VK_TRUE : VK_FALSE; }); - scheduler.Record([setup_enables](vk::CommandBuffer cmdbuf) { - cmdbuf.SetColorBlendEnableEXT(0, setup_enables); - }); - } - - if (state_tracker.TouchBlendEquations()) { - std::array setup_blends{}; - - const auto blend_setup = [&](auto& host_blend, const auto& guest_blend) { - host_blend.srcColorBlendFactor = MaxwellToVK::BlendFactor(guest_blend.color_source); - host_blend.dstColorBlendFactor = MaxwellToVK::BlendFactor(guest_blend.color_dest); - host_blend.colorBlendOp = MaxwellToVK::BlendEquation(guest_blend.color_op); - host_blend.srcAlphaBlendFactor = MaxwellToVK::BlendFactor(guest_blend.alpha_source); - host_blend.dstAlphaBlendFactor = MaxwellToVK::BlendFactor(guest_blend.alpha_dest); - host_blend.alphaBlendOp = MaxwellToVK::BlendEquation(guest_blend.alpha_op); - }; - - // Single blend equation for all targets - if (!regs.blend_per_target_enabled) { - // Temporary workaround for games that use iterated blending - if (regs.iterated_blend.enable && Settings::values.use_squashed_iterated_blend) { - setup_blends[0].srcColorBlendFactor = VK_BLEND_FACTOR_ONE; - setup_blends[0].dstColorBlendFactor = VK_BLEND_FACTOR_ONE; - setup_blends[0].colorBlendOp = VK_BLEND_OP_ADD; - setup_blends[0].srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR; - setup_blends[0].dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO; - setup_blends[0].alphaBlendOp = VK_BLEND_OP_ADD; - } else { - blend_setup(setup_blends[0], regs.blend); - } - - // Copy first blend state to all other targets - for (size_t index = 1; index < Maxwell::NumRenderTargets; index++) { - setup_blends[index] = setup_blends[0]; - } - } else { - // Per-target blending - for (size_t index = 0; index < Maxwell::NumRenderTargets; index++) { - blend_setup(setup_blends[index], regs.blend_per_target[index]); - } - } - - scheduler.Record([setup_blends](vk::CommandBuffer cmdbuf) { - cmdbuf.SetColorBlendEquationEXT(0, setup_blends); - }); - } } void RasterizerVulkan::UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs) { @@ -1772,56 +1530,6 @@ void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs) return; } dirty[Dirty::VertexInput] = false; - - boost::container::static_vector bindings; - boost::container::static_vector attributes; - - // There seems to be a bug on Nvidia's driver where updating only higher attributes ends up - // generating dirty state. Track the highest dirty attribute and update all attributes until - // that one. - size_t highest_dirty_attr{}; - for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) { - if (dirty[Dirty::VertexAttribute0 + index]) { - highest_dirty_attr = index; - } - } - for (size_t index = 0; index < highest_dirty_attr; ++index) { - const Maxwell::VertexAttribute attribute{regs.vertex_attrib_format[index]}; - const u32 binding{attribute.buffer}; - dirty[Dirty::VertexAttribute0 + index] = false; - dirty[Dirty::VertexBinding0 + static_cast(binding)] = true; - if (!attribute.constant) { - attributes.push_back({ - .sType = VK_STRUCTURE_TYPE_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION_2_EXT, - .pNext = nullptr, - .location = static_cast(index), - .binding = binding, - .format = MaxwellToVK::VertexFormat(device, attribute.type, attribute.size), - .offset = attribute.offset, - }); - } - } - for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) { - if (!dirty[Dirty::VertexBinding0 + index]) { - continue; - } - dirty[Dirty::VertexBinding0 + index] = false; - - const u32 binding{static_cast(index)}; - const auto& input_binding{regs.vertex_streams[binding]}; - const bool is_instanced{regs.vertex_stream_instances.IsInstancingEnabled(binding)}; - bindings.push_back({ - .sType = VK_STRUCTURE_TYPE_VERTEX_INPUT_BINDING_DESCRIPTION_2_EXT, - .pNext = nullptr, - .binding = binding, - .stride = input_binding.stride, - .inputRate = is_instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX, - .divisor = is_instanced ? input_binding.frequency : 1, - }); - } - scheduler.Record([bindings, attributes](vk::CommandBuffer cmdbuf) { - cmdbuf.SetVertexInputEXT(bindings, attributes); - }); } void RasterizerVulkan::InitializeChannel(Tegra::Control::ChannelState& channel) { diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index b689c6b660..2337ef644b 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project @@ -176,15 +176,7 @@ private: void UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs); void UpdatePrimitiveRestartEnable(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateRasterizerDiscardEnable(Tegra::Engines::Maxwell3D::Regs& regs); - void UpdateConservativeRasterizationMode(Tegra::Engines::Maxwell3D::Regs& regs); - void UpdateLineStippleEnable(Tegra::Engines::Maxwell3D::Regs& regs); - void UpdateLineStipple(Tegra::Engines::Maxwell3D::Regs& regs); - void UpdateLineRasterizationMode(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& regs); - void UpdateLogicOpEnable(Tegra::Engines::Maxwell3D::Regs& regs); - void UpdateDepthClampEnable(Tegra::Engines::Maxwell3D::Regs& regs); - void UpdateAlphaToCoverageEnable(Tegra::Engines::Maxwell3D::Regs& regs); - void UpdateAlphaToOneEnable(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs); void UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs); diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.cpp b/src/video_core/renderer_vulkan/vk_state_tracker.cpp index 79967d540a..c17bc5900b 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.cpp +++ b/src/video_core/renderer_vulkan/vk_state_tracker.cpp @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project @@ -54,19 +54,11 @@ Flags MakeInvalidationFlags() { StateEnable, PrimitiveRestartEnable, DepthBiasEnable, - LogicOpEnable, - DepthClampEnable, - AlphaToCoverageEnable, - AlphaToOneEnable, - LineRasterizationMode, LogicOp, Blending, ColorMask, BlendEquations, BlendEnable, - ConservativeRasterizationMode, - LineStippleEnable, - LineStippleParams, }; Flags flags{}; for (const int flag : INVALIDATION_FLAGS) { @@ -149,11 +141,6 @@ void SetupDirtyStateEnable(Tables& tables) { setup(OFF(polygon_offset_point_enable), DepthBiasEnable); setup(OFF(polygon_offset_line_enable), DepthBiasEnable); setup(OFF(polygon_offset_fill_enable), DepthBiasEnable); - setup(OFF(logic_op.enable), LogicOpEnable); - setup(OFF(viewport_clip_control.geometry_clip), DepthClampEnable); - setup(OFF(line_stipple_enable), LineStippleEnable); - setup(OFF(anti_alias_alpha_control.alpha_to_coverage), AlphaToCoverageEnable); - setup(OFF(anti_alias_alpha_control.alpha_to_one), AlphaToOneEnable); } void SetupDirtyDepthCompareOp(Tables& tables) { @@ -227,13 +214,6 @@ void SetupDirtyVertexBindings(Tables& tables) { } } -void SetupRasterModes(Tables &tables) { - auto& table = tables[0]; - - table[OFF(line_stipple_params)] = LineStippleParams; - table[OFF(conservative_raster_enable)] = ConservativeRasterizationMode; - table[OFF(line_anti_alias_enable)] = LineRasterizationMode; -} } // Anonymous namespace void StateTracker::SetupTables(Tegra::Control::ChannelState& channel_state) { @@ -256,7 +236,6 @@ void StateTracker::SetupTables(Tegra::Control::ChannelState& channel_state) { SetupDirtyVertexAttributes(tables); SetupDirtyVertexBindings(tables); SetupDirtySpecialOps(tables); - SetupRasterModes(tables); } void StateTracker::ChangeChannel(Tegra::Control::ChannelState& channel_state) { diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.h b/src/video_core/renderer_vulkan/vk_state_tracker.h index 74bae9e181..8f8db9f828 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.h +++ b/src/video_core/renderer_vulkan/vk_state_tracker.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project @@ -53,17 +53,9 @@ enum : u8 { StencilTestEnable, PrimitiveRestartEnable, RasterizerDiscardEnable, - ConservativeRasterizationMode, - LineRasterizationMode, - LineStippleEnable, - LineStippleParams, DepthBiasEnable, StateEnable, LogicOp, - LogicOpEnable, - DepthClampEnable, - AlphaToCoverageEnable, - AlphaToOneEnable, Blending, BlendEnable, @@ -213,33 +205,8 @@ public: return Exchange(Dirty::RasterizerDiscardEnable, false); } - bool TouchConservativeRasterizationMode() - { - return Exchange(Dirty::ConservativeRasterizationMode, false); - } - - bool TouchLineStippleEnable() { return Exchange(Dirty::LineStippleEnable, false); } - - bool TouchLineStipple() { return Exchange(Dirty::LineStippleParams, false); } - bool TouchDepthBiasEnable() { return Exchange(Dirty::DepthBiasEnable, false); } - bool TouchLogicOpEnable() { - return Exchange(Dirty::LogicOpEnable, false); - } - - bool TouchDepthClampEnable() { - return Exchange(Dirty::DepthClampEnable, false); - } - - bool TouchAlphaToCoverageEnable() { - return Exchange(Dirty::AlphaToCoverageEnable, false); - } - - bool TouchAlphaToOneEnable() { - return Exchange(Dirty::AlphaToOneEnable, false); - } - bool TouchDepthCompareOp() { return Exchange(Dirty::DepthCompareOp, false); } @@ -276,10 +243,6 @@ public: return Exchange(Dirty::LogicOp, false); } - bool TouchLineRasterizationMode() { - return Exchange(Dirty::LineRasterizationMode, false); - } - bool ChangePrimitiveTopology(Maxwell::PrimitiveTopology new_topology) { const bool has_changed = current_topology != new_topology; current_topology = new_topology; diff --git a/src/video_core/vulkan_common/vulkan_debug_callback.cpp b/src/video_core/vulkan_common/vulkan_debug_callback.cpp index cd6653c86e..cc3520f654 100644 --- a/src/video_core/vulkan_common/vulkan_debug_callback.cpp +++ b/src/video_core/vulkan_common/vulkan_debug_callback.cpp @@ -43,14 +43,6 @@ VkBool32 DebugUtilCallback(VkDebugUtilsMessageSeverityFlagBitsEXT severity, case 0xdff2e5c1u: // VUID-vkCmdSetRasterizerDiscardEnable-None-04871 case 0x0cc85f41u: // VUID-vkCmdSetPrimitiveRestartEnable-None-04866 case 0x01257b492: // VUID-vkCmdSetLogicOpEXT-None-0486 - // The below are due to incorrect reporting of vertexInputDynamicState - case 0x398e0dabu: // VUID-vkCmdSetVertexInputEXT-None-04790 - // The below are due to incorrect reporting of extendedDynamicState3 - case 0x970c11a5u: // VUID-vkCmdSetColorWriteMaskEXT-extendedDynamicState3ColorWriteMask-07364 - case 0x6b453f78u: // VUID-vkCmdSetColorBlendEnableEXT-extendedDynamicState3ColorBlendEnable-07355 - case 0xf66469d0u: // VUID-vkCmdSetColorBlendEquationEXT-extendedDynamicState3ColorBlendEquation-07356 - case 0x1d43405eu: // VUID-vkCmdSetLogicOpEnableEXT-extendedDynamicState3LogicOpEnable-07365 - case 0x638462e8u: // VUID-vkCmdSetDepthClampEnableEXT-extendedDynamicState3DepthClampEnable-07448 // Misc case 0xe0a2da61u: // VUID-vkCmdDrawIndexed-format-07753 #else diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 8cb2ebfb62..9ba4f62136 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -665,48 +665,26 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR // Level 0 = Core Dynamic States only (Vulkan 1.0) // Level 1 = Core + VK_EXT_extended_dynamic_state // Level 2 = Core + VK_EXT_extended_dynamic_state + VK_EXT_extended_dynamic_state2 - // Level 3 = Core + VK_EXT_extended_dynamic_state + VK_EXT_extended_dynamic_state2 + VK_EXT_extended_dynamic_state3 switch (dyna_state) { case Settings::ExtendedDynamicState::Disabled: - // Level 0: Disable all extended dynamic state extensions + // Level 0: Disable all configured extended dynamic state extensions RemoveExtensionFeature(extensions.extended_dynamic_state, features.extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME); RemoveExtensionFeature(extensions.extended_dynamic_state2, features.extended_dynamic_state2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME); - RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3, - VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME); - dynamic_state3_blending = false; - dynamic_state3_enables = false; break; case Settings::ExtendedDynamicState::EDS1: - // Level 1: Enable EDS1, disable EDS2 and EDS3 + // Level 1: Enable EDS1, disable EDS2 RemoveExtensionFeature(extensions.extended_dynamic_state2, features.extended_dynamic_state2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME); - RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3, - VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME); - dynamic_state3_blending = false; - dynamic_state3_enables = false; break; case Settings::ExtendedDynamicState::EDS2: - // Level 2: Enable EDS1 + EDS2, disable EDS3 - RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3, - VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME); - dynamic_state3_blending = false; - dynamic_state3_enables = false; - break; - case Settings::ExtendedDynamicState::EDS3: default: - // Level 3: Enable all (EDS1 + EDS2 + EDS3) + // Level 2: Enable EDS1 + EDS2 break; } - // VK_EXT_vertex_input_dynamic_state is independent from EDS - // It can be enabled even without extended_dynamic_state - if (!Settings::values.vertex_input_dynamic_state.GetValue()) { - RemoveExtensionFeature(extensions.vertex_input_dynamic_state, features.vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME); - } - logical = vk::Device::Create(physical, queue_cis, ExtensionListForVulkan(loaded_extensions), first_next, dld); graphics_queue = logical.GetQueue(graphics_family); @@ -1171,41 +1149,12 @@ bool Device::GetSuitability(bool requires_swapchain) { // VK_EXT_extended_dynamic_state2 below this will appear drivers that need workarounds. - // VK_EXT_extended_dynamic_state3 below this will appear drivers that need workarounds. - - // Samsung: Broken extendedDynamicState3ColorBlendEquation - // Disable blend equation dynamic state, force static pipeline state - if (extensions.extended_dynamic_state3 && - (driver_id == VK_DRIVER_ID_SAMSUNG_PROPRIETARY)) { - LOG_WARNING(Render_Vulkan, - "Samsung: Disabling broken extendedDynamicState3ColorBlendEquation"); - features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false; - features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = false; - } - - // Intel Windows < 27.20.100.0: Broken VertexInputDynamicState - // Same for NVIDIA Proprietary < 580.119.02, unknown when VIDS was first NOT broken - // Disable VertexInputDynamicState on old Intel Windows drivers - if (extensions.vertex_input_dynamic_state) { - const u32 version = (properties.properties.driverVersion << 3) >> 3; - if ((driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS && version < VK_MAKE_API_VERSION(27, 20, 100, 0)) - || (driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY && version < VK_MAKE_API_VERSION(580, 119, 02, 0))) { - LOG_WARNING(Render_Vulkan, "Disabling broken VK_EXT_vertex_input_dynamic_state"); - RemoveExtensionFeature(extensions.vertex_input_dynamic_state, features.vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME); - } - } - if (u32(Settings::values.dyna_state.GetValue()) == 0) { LOG_INFO(Render_Vulkan, "Extended Dynamic State disabled by user setting, clearing all EDS features"); features.custom_border_color.customBorderColors = false; features.custom_border_color.customBorderColorWithoutFormat = false; features.extended_dynamic_state.extendedDynamicState = false; features.extended_dynamic_state2.extendedDynamicState2 = false; - features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false; - features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = false; - features.extended_dynamic_state3.extendedDynamicState3ColorWriteMask = false; - features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable = false; - features.extended_dynamic_state3.extendedDynamicState3LogicOpEnable = false; } // Return whether we were suitable. @@ -1257,65 +1206,6 @@ void Device::RemoveUnsuitableExtensions() { features.extended_dynamic_state2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME); - // VK_EXT_extended_dynamic_state3 - const bool supports_color_blend_enable = - features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable; - const bool supports_color_blend_equation = - features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation; - const bool supports_color_write_mask = - features.extended_dynamic_state3.extendedDynamicState3ColorWriteMask; - dynamic_state3_blending = supports_color_blend_enable && supports_color_blend_equation && - supports_color_write_mask; - - const bool supports_depth_clamp_enable = - features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable; - const bool supports_logic_op_enable = - features.extended_dynamic_state3.extendedDynamicState3LogicOpEnable; - const bool supports_line_raster_mode = - features.extended_dynamic_state3.extendedDynamicState3LineRasterizationMode && - extensions.line_rasterization && features.line_rasterization.rectangularLines; - const bool supports_conservative_raster_mode = - features.extended_dynamic_state3.extendedDynamicState3ConservativeRasterizationMode && - extensions.conservative_rasterization; - const bool supports_line_stipple_enable = - features.extended_dynamic_state3.extendedDynamicState3LineStippleEnable && - extensions.line_rasterization && features.line_rasterization.stippledRectangularLines; - const bool supports_alpha_to_coverage = - features.extended_dynamic_state3.extendedDynamicState3AlphaToCoverageEnable; - const bool supports_alpha_to_one = - features.extended_dynamic_state3.extendedDynamicState3AlphaToOneEnable && - features.features.alphaToOne; - - dynamic_state3_depth_clamp_enable = supports_depth_clamp_enable; - dynamic_state3_logic_op_enable = supports_logic_op_enable; - dynamic_state3_line_raster_mode = supports_line_raster_mode; - dynamic_state3_conservative_raster_mode = supports_conservative_raster_mode; - dynamic_state3_line_stipple_enable = supports_line_stipple_enable; - dynamic_state3_alpha_to_coverage = supports_alpha_to_coverage; - dynamic_state3_alpha_to_one = supports_alpha_to_one; - - dynamic_state3_enables = dynamic_state3_depth_clamp_enable || dynamic_state3_logic_op_enable || - dynamic_state3_line_raster_mode || - dynamic_state3_conservative_raster_mode || - dynamic_state3_line_stipple_enable || - dynamic_state3_alpha_to_coverage || dynamic_state3_alpha_to_one; - - extensions.extended_dynamic_state3 = dynamic_state3_blending || dynamic_state3_enables; - if (!extensions.extended_dynamic_state3) { - dynamic_state3_blending = false; - dynamic_state3_enables = false; - dynamic_state3_depth_clamp_enable = false; - dynamic_state3_logic_op_enable = false; - dynamic_state3_line_raster_mode = false; - dynamic_state3_conservative_raster_mode = false; - dynamic_state3_line_stipple_enable = false; - dynamic_state3_alpha_to_coverage = false; - dynamic_state3_alpha_to_one = false; - } - RemoveExtensionFeatureIfUnsuitable(extensions.extended_dynamic_state3, - features.extended_dynamic_state3, - VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME); - // VK_EXT_robustness2 // Enable if at least one robustness2 feature is available extensions.robustness_2 = features.robustness2.robustBufferAccess2 || @@ -1384,13 +1274,6 @@ void Device::RemoveUnsuitableExtensions() { properties.transform_feedback.transformFeedbackQueries); } - // VK_EXT_vertex_input_dynamic_state - extensions.vertex_input_dynamic_state = - features.vertex_input_dynamic_state.vertexInputDynamicState; - RemoveExtensionFeatureIfUnsuitable(extensions.vertex_input_dynamic_state, - features.vertex_input_dynamic_state, - VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME); - // VK_EXT_multi_draw extensions.multi_draw = features.multi_draw.multiDraw; diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index 7d738a81df..b7cb64fc7c 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -53,7 +53,6 @@ VK_DEFINE_HANDLE(VmaAllocator) FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \ FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \ FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \ - FEATURE(EXT, ExtendedDynamicState3, EXTENDED_DYNAMIC_STATE_3, extended_dynamic_state3) \ FEATURE(EXT, 4444Formats, 4444_FORMATS, format_a4b4g4r4) \ FEATURE(EXT, IndexTypeUint8, INDEX_TYPE_UINT8, index_type_uint8) \ FEATURE(EXT, LineRasterization, LINE_RASTERIZATION, line_rasterization) \ @@ -63,7 +62,6 @@ VK_DEFINE_HANDLE(VmaAllocator) FEATURE(EXT, ProvokingVertex, PROVOKING_VERTEX, provoking_vertex) \ FEATURE(EXT, Robustness2, ROBUSTNESS_2, robustness2) \ FEATURE(EXT, TransformFeedback, TRANSFORM_FEEDBACK, transform_feedback) \ - FEATURE(EXT, VertexInputDynamicState, VERTEX_INPUT_DYNAMIC_STATE, vertex_input_dynamic_state) \ FEATURE(EXT, SwapchainMaintenance1, SWAPCHAIN_MAINTENANCE_1, swapchain_maintenance1) \ FEATURE(KHR, Maintenance5, MAINTENANCE_5, maintenance5) \ FEATURE(KHR, Maintenance6, MAINTENANCE_6, maintenance6) \ @@ -124,13 +122,11 @@ VK_DEFINE_HANDLE(VmaAllocator) EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \ - EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_4444_FORMATS_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \ - EXTENSION_NAME(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME) \ EXTENSION_NAME(VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME) \ EXTENSION_NAME(VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME) \ EXTENSION_NAME(VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME) @@ -188,8 +184,7 @@ VK_DEFINE_HANDLE(VmaAllocator) FEATURE_NAME(shader_float16_int8, shaderInt8) \ FEATURE_NAME(timeline_semaphore, timelineSemaphore) \ FEATURE_NAME(transform_feedback, transformFeedback) \ - FEATURE_NAME(uniform_buffer_standard_layout, uniformBufferStandardLayout) \ - FEATURE_NAME(vertex_input_dynamic_state, vertexInputDynamicState) + FEATURE_NAME(uniform_buffer_standard_layout, uniformBufferStandardLayout) // These features are not required but can be helpful for drivers that can use it. #define FOR_EACH_VK_OPTIONAL_FEATURE(FEATURE_NAME) \ @@ -619,26 +614,11 @@ public: return features.extended_dynamic_state2.extendedDynamicState2LogicOp; } - /// Returns true if the device supports VK_EXT_extended_dynamic_state3. - bool IsExtExtendedDynamicState3Supported() const { - return extensions.extended_dynamic_state3; - } - /// Returns true if the device supports VK_EXT_4444_formats. bool IsExt4444FormatsSupported() const { return features.format_a4b4g4r4.formatA4B4G4R4; } - /// Returns true if the device supports VK_EXT_extended_dynamic_state3. - bool IsExtExtendedDynamicState3BlendingSupported() const { - return dynamic_state3_blending; - } - - /// Returns true if the device supports VK_EXT_extended_dynamic_state3. - bool IsExtExtendedDynamicState3EnablesSupported() const { - return dynamic_state3_enables; - } - /// Returns true if the device supports VK_EXT_filter_cubic bool IsExtFilterCubicSupported() const { return extensions.filter_cubic; @@ -670,38 +650,6 @@ public: return features.features.alphaToOne != VK_FALSE; } - bool SupportsDynamicState3DepthClampEnable() const { - return dynamic_state3_depth_clamp_enable; - } - - bool SupportsDynamicState3LogicOpEnable() const { - return dynamic_state3_logic_op_enable; - } - - bool SupportsDynamicState3LineRasterizationMode() const { - return dynamic_state3_line_raster_mode; - } - - bool SupportsDynamicState3ConservativeRasterizationMode() const { - return dynamic_state3_conservative_raster_mode; - } - - bool SupportsDynamicState3LineStippleEnable() const { - return dynamic_state3_line_stipple_enable; - } - - bool SupportsDynamicState3AlphaToCoverageEnable() const { - return dynamic_state3_alpha_to_coverage; - } - - bool SupportsDynamicState3AlphaToOneEnable() const { - return dynamic_state3_alpha_to_one; - } - - /// Returns true if the device supports VK_EXT_vertex_input_dynamic_state. - bool IsExtVertexInputDynamicStateSupported() const { - return extensions.vertex_input_dynamic_state; - } /// Returns true if the device supports VK_EXT_shader_demote_to_helper_invocation bool IsExtShaderDemoteToHelperInvocationSupported() const { @@ -1053,15 +1001,6 @@ private: bool supports_d24_depth{}; ///< Supports D24 depth buffers. bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation - bool dynamic_state3_blending{}; ///< Has blending features of dynamic_state3. - bool dynamic_state3_enables{}; ///< Has at least one enable feature of dynamic_state3. - bool dynamic_state3_depth_clamp_enable{}; - bool dynamic_state3_logic_op_enable{}; - bool dynamic_state3_line_raster_mode{}; - bool dynamic_state3_conservative_raster_mode{}; - bool dynamic_state3_line_stipple_enable{}; - bool dynamic_state3_alpha_to_coverage{}; - bool dynamic_state3_alpha_to_one{}; bool supports_conditional_barriers{}; ///< Allows barriers in conditional control flow. size_t sampler_heap_budget{}; ///< Sampler budget for buggy drivers (0 = unlimited). u64 device_access_memory{}; ///< Total size of device local memory in bytes. diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp index 534a11edd4..653f043963 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.cpp +++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project @@ -146,14 +146,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCmdSetDepthWriteEnableEXT); X(vkCmdSetPrimitiveRestartEnableEXT); X(vkCmdSetRasterizerDiscardEnableEXT); - X(vkCmdSetAlphaToCoverageEnableEXT); - X(vkCmdSetAlphaToOneEnableEXT); - X(vkCmdSetConservativeRasterizationModeEXT); - X(vkCmdSetLineRasterizationModeEXT); - X(vkCmdSetLineStippleEnableEXT); X(vkCmdSetDepthBiasEnableEXT); - X(vkCmdSetLogicOpEnableEXT); - X(vkCmdSetDepthClampEnableEXT); X(vkCmdSetFrontFaceEXT); X(vkCmdSetLogicOpEXT); X(vkCmdSetPatchControlPointsEXT); @@ -161,10 +154,6 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept { X(vkCmdSetPrimitiveTopologyEXT); X(vkCmdSetStencilOpEXT); X(vkCmdSetStencilTestEnableEXT); - X(vkCmdSetVertexInputEXT); - X(vkCmdSetColorWriteMaskEXT); - X(vkCmdSetColorBlendEnableEXT); - X(vkCmdSetColorBlendEquationEXT); X(vkCmdResolveImage); X(vkCreateBuffer); X(vkCreateBufferView); diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h index 04b9420d98..2f607ade7c 100644 --- a/src/video_core/vulkan_common/vulkan_wrapper.h +++ b/src/video_core/vulkan_common/vulkan_wrapper.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project @@ -239,15 +239,8 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT{}; PFN_vkCmdSetPrimitiveRestartEnableEXT vkCmdSetPrimitiveRestartEnableEXT{}; PFN_vkCmdSetRasterizerDiscardEnableEXT vkCmdSetRasterizerDiscardEnableEXT{}; - PFN_vkCmdSetAlphaToCoverageEnableEXT vkCmdSetAlphaToCoverageEnableEXT{}; - PFN_vkCmdSetAlphaToOneEnableEXT vkCmdSetAlphaToOneEnableEXT{}; - PFN_vkCmdSetConservativeRasterizationModeEXT vkCmdSetConservativeRasterizationModeEXT{}; - PFN_vkCmdSetLineRasterizationModeEXT vkCmdSetLineRasterizationModeEXT{}; - PFN_vkCmdSetLineStippleEnableEXT vkCmdSetLineStippleEnableEXT{}; PFN_vkCmdSetLineStippleEXT vkCmdSetLineStippleEXT{}; PFN_vkCmdSetDepthBiasEnableEXT vkCmdSetDepthBiasEnableEXT{}; - PFN_vkCmdSetLogicOpEnableEXT vkCmdSetLogicOpEnableEXT{}; - PFN_vkCmdSetDepthClampEnableEXT vkCmdSetDepthClampEnableEXT{}; PFN_vkCmdSetEvent vkCmdSetEvent{}; PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT{}; PFN_vkCmdSetPatchControlPointsEXT vkCmdSetPatchControlPointsEXT{}; @@ -260,11 +253,7 @@ struct DeviceDispatch : InstanceDispatch { PFN_vkCmdSetStencilReference vkCmdSetStencilReference{}; PFN_vkCmdSetStencilTestEnableEXT vkCmdSetStencilTestEnableEXT{}; PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask{}; - PFN_vkCmdSetVertexInputEXT vkCmdSetVertexInputEXT{}; PFN_vkCmdSetViewport vkCmdSetViewport{}; - PFN_vkCmdSetColorWriteMaskEXT vkCmdSetColorWriteMaskEXT{}; - PFN_vkCmdSetColorBlendEnableEXT vkCmdSetColorBlendEnableEXT{}; - PFN_vkCmdSetColorBlendEquationEXT vkCmdSetColorBlendEquationEXT{}; PFN_vkCmdWaitEvents vkCmdWaitEvents{}; PFN_vkCreateBuffer vkCreateBuffer{}; PFN_vkCreateBufferView vkCreateBufferView{}; @@ -1456,21 +1445,6 @@ public: dld->vkCmdSetRasterizerDiscardEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); } - void SetConservativeRasterizationModeEXT(VkConservativeRasterizationModeEXT mode) const noexcept - { - dld->vkCmdSetConservativeRasterizationModeEXT(handle, mode); - } - - void SetLineRasterizationModeEXT(VkLineRasterizationModeEXT mode) const noexcept - { - dld->vkCmdSetLineRasterizationModeEXT(handle, mode); - } - - void SetLineStippleEnableEXT(bool enable) const noexcept - { - dld->vkCmdSetLineStippleEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); - } - void SetLineStippleEXT(u32 factor, u16 pattern) const noexcept { dld->vkCmdSetLineStippleEXT(handle, factor, pattern); @@ -1480,22 +1454,6 @@ public: dld->vkCmdSetDepthBiasEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); } - void SetLogicOpEnableEXT(bool enable) const noexcept { - dld->vkCmdSetLogicOpEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); - } - - void SetAlphaToCoverageEnableEXT(bool enable) const noexcept { - dld->vkCmdSetAlphaToCoverageEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); - } - - void SetAlphaToOneEnableEXT(bool enable) const noexcept { - dld->vkCmdSetAlphaToOneEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); - } - - void SetDepthClampEnableEXT(bool enable) const noexcept { - dld->vkCmdSetDepthClampEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); - } - void SetFrontFaceEXT(VkFrontFace front_face) const noexcept { dld->vkCmdSetFrontFaceEXT(handle, front_face); } @@ -1508,19 +1466,6 @@ public: dld->vkCmdSetPatchControlPointsEXT(handle, patch_control_points); } - void SetColorWriteMaskEXT(u32 first, Span masks) const noexcept { - dld->vkCmdSetColorWriteMaskEXT(handle, first, masks.size(), masks.data()); - } - - void SetColorBlendEnableEXT(u32 first, Span enables) const noexcept { - dld->vkCmdSetColorBlendEnableEXT(handle, first, enables.size(), enables.data()); - } - - void SetColorBlendEquationEXT(u32 first, - Span equations) const noexcept { - dld->vkCmdSetColorBlendEquationEXT(handle, first, equations.size(), equations.data()); - } - void SetLineWidth(float line_width) const noexcept { dld->vkCmdSetLineWidth(handle, line_width); } @@ -1538,13 +1483,6 @@ public: dld->vkCmdSetStencilTestEnableEXT(handle, enable ? VK_TRUE : VK_FALSE); } - void SetVertexInputEXT( - vk::Span bindings, - vk::Span attributes) const noexcept { - dld->vkCmdSetVertexInputEXT(handle, bindings.size(), bindings.data(), attributes.size(), - attributes.data()); - } - void BindTransformFeedbackBuffersEXT(u32 first, u32 count, const VkBuffer* buffers, const VkDeviceSize* offsets, const VkDeviceSize* sizes) const noexcept {