[host_shaders] Store the value of results instead of discarding it

the function generated the value but we never stored it effectively discarding the result.
This commit is contained in:
wildcard 2026-02-04 22:13:11 +01:00
parent 48ba1f3f24
commit 213a9a7813
1 changed files with 1 additions and 1 deletions

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@ -86,7 +86,7 @@ void WriteResults(uvec2 results[LOCAL_RESULTS]) {
const uvec2 accum = accumulated_data;
for (uint i = 0; i < LOCAL_RESULTS; i++) {
uvec2 base_data = current_id * LOCAL_RESULTS + i < min_accumulation_base ? accum : uvec2(0, 0);
AddUint64(results[i], base_data);
results[i] = AddUint64(results[i], base_data);
}
for (uint i = 0; i < LOCAL_RESULTS; i++) {
output_data[buffer_offset + current_id * LOCAL_RESULTS + i] = results[i];