[host_memory] remove unused fastmem fallback path (#3133)
basically nobody ever used that path, we instead soft-crash upon not being able to allocate **backing** storage, we do still attempt to allocate a virtual base through, but if backing storage fails for any reason whatsoever, we pretty much cant run the emulator anyways Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3133 Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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@ -68,8 +68,8 @@ static int memfd_create(const char* name, unsigned int flags) {
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namespace Common {
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constexpr size_t PageAlignment = 0x1000;
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constexpr size_t HugePageSize = 0x200000;
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[[maybe_unused]] constexpr size_t PageAlignment = 0x1000;
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[[maybe_unused]] constexpr size_t HugePageSize = 0x200000;
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#ifdef _WIN32
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@ -692,30 +692,16 @@ private:
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#endif // ^^^ POSIX ^^^
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HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_)
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: backing_size(backing_size_), virtual_size(virtual_size_) {
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try {
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// Try to allocate a fastmem arena.
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// The implementation will fail with std::bad_alloc on errors.
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impl =
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std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment),
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AlignUp(virtual_size, PageAlignment) + HugePageSize);
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backing_base = impl->backing_base;
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virtual_base = impl->virtual_base;
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if (virtual_base) {
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// Ensure the virtual base is aligned to the L2 block size.
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virtual_base = reinterpret_cast<u8*>(
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Common::AlignUp(reinterpret_cast<uintptr_t>(virtual_base), HugePageSize));
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virtual_base_offset = virtual_base - impl->virtual_base;
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}
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} catch (const std::bad_alloc&) {
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LOG_CRITICAL(HW_Memory,
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"Fastmem unavailable, falling back to VirtualBuffer for memory allocation");
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fallback_buffer = std::make_unique<Common::VirtualBuffer<u8>>(backing_size);
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backing_base = fallback_buffer->data();
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virtual_base = nullptr;
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HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_) : backing_size(backing_size_), virtual_size(virtual_size_) {
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// Try to allocate a fastmem arena.
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// The implementation will fail with std::bad_alloc on errors.
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impl = std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment), AlignUp(virtual_size, PageAlignment) + HugePageSize);
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backing_base = impl->backing_base;
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virtual_base = impl->virtual_base;
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if (virtual_base) {
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// Ensure the virtual base is aligned to the L2 block size.
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virtual_base = reinterpret_cast<u8*>(Common::AlignUp(uintptr_t(virtual_base), HugePageSize));
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virtual_base_offset = virtual_base - impl->virtual_base;
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}
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}
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -79,9 +82,6 @@ private:
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u8* backing_base{};
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u8* virtual_base{};
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size_t virtual_base_offset{};
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// Fallback if fastmem is not supported on this platform
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std::unique_ptr<Common::VirtualBuffer<u8>> fallback_buffer;
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};
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} // namespace Common
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