From 098e27ca2491d14ded7cda25e6d7b592043ec956 Mon Sep 17 00:00:00 2001 From: wildcard Date: Thu, 21 Aug 2025 18:11:27 +0200 Subject: [PATCH] [VK] change bind point from Graphics to Compute since its a compute pipeline Title is sufficient --- src/video_core/renderer_vulkan/vk_compute_pass.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp index 617f92910c..a7a9149d4d 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp +++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp @@ -258,7 +258,7 @@ ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool, .pDescriptorUpdateEntries = templates.data(), .templateType = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET, .descriptorSetLayout = *descriptor_set_layout, - .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS, + .pipelineBindPoint = VK_PIPELINE_BIND_POINT_COMPUTE, .pipelineLayout = *layout, .set = 0, });