[ogl, vk] shader invalidation -> 13,16 (#3397)

Should fix 90% of issues found on 0.1.0

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3397
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2026-01-27 21:38:53 +01:00 committed by crueter
parent 0d996e1df9
commit 00193de0da
No known key found for this signature in database
GPG Key ID: 425ACD2D4830EBC6
2 changed files with 4 additions and 4 deletions

View File

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
@ -54,7 +54,7 @@ using VideoCommon::LoadPipelines;
using VideoCommon::SerializePipeline; using VideoCommon::SerializePipeline;
using Context = ShaderContext::Context; using Context = ShaderContext::Context;
constexpr u32 CACHE_VERSION = 13; constexpr u32 CACHE_VERSION = 14;
template <typename Container> template <typename Container>
auto MakeSpan(Container& container) { auto MakeSpan(Container& container) {

View File

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later // SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
@ -55,7 +55,7 @@ using VideoCommon::FileEnvironment;
using VideoCommon::GenericEnvironment; using VideoCommon::GenericEnvironment;
using VideoCommon::GraphicsEnvironment; using VideoCommon::GraphicsEnvironment;
constexpr u32 CACHE_VERSION = 15; constexpr u32 CACHE_VERSION = 16;
constexpr std::array<char, 8> VULKAN_CACHE_MAGIC_NUMBER{'y', 'u', 'z', 'u', 'v', 'k', 'c', 'h'}; constexpr std::array<char, 8> VULKAN_CACHE_MAGIC_NUMBER{'y', 'u', 'z', 'u', 'v', 'k', 'c', 'h'};
template <typename Container> template <typename Container>